To interact with most of these, you’ll need to move your city within range, then send your people down in little planes to interact with the location or gather resources. You might discover new colour schemes for your buildings, new recruits for your city, or relics of lost civilisations. The interface is fairly simple to work with: right click to get your city moving, mouse over to highlight interactable places on the ground, and left click to interact with these. The early parts of the map have easy access to all the basic resources you need, but as you move further out, some resources will become scarce.Īs you move around, you’ll discover new locations in the world, from ancient ruins to small settlements, and of course, resources. The faster your city moves, the fewer resources you’ll use. Your city constantly uses coal, food and water, so you need to make sure you’re stocked up on these as you move around. Buildings can also be moved after the fact, in case your early layout decisions come back to haunt you later on.Įxploration and resource management are the keys to success in Airborne Kingdom. Fortunately the game gives you immediate feedback as you’re placing buildings, letting you know how much the new structure will upset the delicate balance of your city. Tilt comes from the layout of your city, meaning you need to carefully consider the placement of each building. As you play, you’ll unlock new technologies that will allow you to construct buildings that will improve both lift and propulsion, allowing you to build more buildings, and to get around faster. The three aspects that need to be taken into account are lift – essentially how much weight your city can support, propulsion – or how fast it can move, and tilt – how unstable your city is. In addition, there are other factors to consider, namely, keeping the city afloat and stable, and moving faster than a snail’s pace. Both tasks become more difficult as you expand your population and your city.Īs you’d expect from a city builder, you need basic resources like food and water for your city’s inhabitants, plus other resources to build new structures and fuel to keep your city in the sky. Secondary is, naturally, keeping your subjects happy. As you can imagine, your primary goal is actually staying in the sky. This area is the most foggy out of the three areas and players need to use their mouse to sweep over the sea of clouds to find the needed resources.Ĭotton is available for harvest, which may be processed into canvas for use in structures providing comfort and lift/propulsion needing little to no fuel.Įach allied kingdom in the Shallow Lands provides 1 cotton/day (maximum of 6 cotton/day).Building and maintaining a flying city brings with it some unique challenges. Players should ideally balance their coal demand with coal supply from Charcoal Huts before proceeding to this area, as trees are still readily available for use in Charcoal Huts. Upon approaching the Shallow Lands, the player will be prompted that coal is scarce in this area. It is advised to have either a larger storage of food, or to obtain the Farm blueprint to make food from water which is still easily found in the Hillside.Įach allied kingdom in the Hillside provides 1 ores/day (maximum of 6 ore/day). The terrain in the Hillside consists of canyons and plateaus which is more difficult to navigate and look for needed resources, especially thistles which are very scarce and limited in amount, about 8-13 food per thistle (except for the northernmost region around the Ancient Ruin). Ores are available in this area for collection and processing into iron bars needed for the most powerful and expensive propulsion device (Fin). Upon approaching the Hillside the player will be prompted to proceed with caution as food is scarce. The fog of war in the area is minimal and players can easily look for resources far ahead.Įach allied kingdom in the Desert provides 1 tree/hour (maximum of 4 trees/hour). This is the starting zone where basic resources (such as food, water and coal) are readily available. World Map in Airborne Kingdom including areas of interest Desert The world of Airborne Kingdom is divided into 3 main areas:Įach area has 4 Kingdoms, from which the player has to gain favor and become allies with to complete the tapestry.
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